Speed matching

From: johngibson1541@yahoo.com
Date: Thu Mar 29 2007 - 23:37:13 ART


TCP's slow start will detect the packet lost caused by speed mismatch
right ? Even if we use FRTS to make perpect matching speed, TCP will
always send packets faster and faster until at least 1 packet lost before
it slows down right ?

UDP stream receivers (e.g. human watching stream video) will detect packet
lost caused by speed mismatch and ask the server to adjust speed until
very little packet lost.

So, we shape packets not because we want to make speed match right ? We
do it for some other reasons right ?

The only thing I can think of the benefit of matching speed is when
the human video stream watcher is senseless and just let the packets
lost in the mismatch link and not tell the server to adjust speed, in
such a case , the lost packets will cost the sending router's administration
company extra $.



This archive was generated by hypermail 2.1.4 : Sun Apr 01 2007 - 06:35:53 ART