FRTS scenario

From: Danny.Andaluz@triaton-na.com
Date: Fri Sep 19 2003 - 01:02:33 GMT-3


Hello Group,
 
A scenario for FRTS on a lab that I'm doing states:
 
"Assume voice traffic is will be passing over dlci 101, which has 64k link
speed. Configure Frame Relay such that there is no latency and packets are
not dropped. DLCI 102 has 50% BW of port speed. Configure CIR, Bc and Be
accordingly by maintaining Tc's default value and interface queueing default
mechanism. Port speed Between r1 and r2 is 256k."
 
               R1
               |
              | |
 dlci 101 | | dlci 102
              | |
                |
               R2
 
Here's what I have as far as configs. I get all sorts of different answers
for what this should be. Hopefully I can get this cleared up. You think
you understand something, and then you get punched in the mouth.
 
Thanks,
Danny
 
R1
 
interface Serial0.8 point-to-point
 ip address 172.16.78.1 255.255.255.252
 frame-relay interface-dlci 101
  class Voice
!
interface Serial0.9 point-to-point
 ip address 172.16.78.5 255.255.255.252
 frame-relay interface-dlci 102
  class Data
 
map-class frame-relay Voice
 frame-relay cir 64000
 frame-relay bc 640
 frame-relay be 0
 frame-relay mincir 64000
 no frame-relay adaptive-shaping
 frame-relay fair-queue
 frame-relay fragment 80
!
map-class frame-relay Data
 frame-relay cir 256000
 frame-relay bc 32000
 frame-relay be 0
 frame-relay mincir 128000
 no frame-relay adaptive-shaping
 frame-relay fair-queue
 
R2
 
interface Serial0.2 point-to-point
 ip address 172.16.78.2 255.255.255.252
 frame-relay interface-dlci 101
  class voice
!
interface Serial0.3 point-to-point
 ip address 172.16.78.6 255.255.255.252
 frame-relay interface-dlci 102
  class data
 
map-class frame-relay voice
 frame-relay cir 64000
 frame-relay bc 640
 frame-relay be 0
 no frame-relay adaptive-shaping
 frame-relay fair-queue
 frame-relay fragment 80
!
map-class frame-relay data
 frame-relay cir 256000
 frame-relay bc 32000
 frame-relay be 0
 no frame-relay adaptive-shaping
 frame-relay fair-queue

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