The best way to think about 0 is to think graphically on multiple axes
systems ( this are called planes; take it x0y for example ). In any kind of
this systems 0 is the origin.
Best regards,
George
On Mon, Jun 8, 2009 at 1:16 PM, Marc La Porte <marc.a.laporte_at_gmail.com>wrote:
> Hi all,
>
> Totally OT, but good fun I guess... just to get out mind off things ;-)
>
> I had a math teacher who was able to mathematically proof that 0 (zero) is
> a
> positive number (meaning not neutral or negative). Obviously I cannot
> reproduce that, but...
>
> So, for all the math wizards out there (Petr?), amaze me with formulas ;-)
>
> Cheers,
> Marc
>
>
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Received on Mon Jun 08 2009 - 19:29:41 ART
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